#declare Br = texture { pigment { White } finish { ambient 1 diffuse 1 } } #debug " 0, 1,-2.70, -4\n" #if ( clock = 1) #end #debug " 0, 1,-2.70, -4\n" #if ( clock = 1) // *********** New page ************ text { ttf "timrom.ttf" "BS_Textures (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Checker scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Checker scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Checker" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 1, 1,-2.70, -2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Turbulence scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Turbulence scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Turbulence" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 2, 1,-2.70, 0\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Hexagon scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Hexagon scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Hexagon" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 3, 1,-2.70, 2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Brick scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Brick scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brick" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 4, 1,-2.70, 4\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Complex scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Complex scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Complex" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 5, 1,0.00, -4\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Gradient scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Gradient scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Gradient" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 6, 1,0.00, -2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Marble scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Marble scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Marble" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 7, 1,0.00, 0\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Agate scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Agate scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Agate" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 8, 1,0.00, 2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 9, 1,0.00, 4\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Onion scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Onion scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Onion" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 10, 1,2.70, -4\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Granite scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Granite scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Granite" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 11, 1,2.70, -2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Bozo scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Bozo scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bozo" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 12, 1,2.70, 0\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Leopard scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Leopard scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Leopard" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 13, 1,2.70, 2\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Spotted scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Spotted scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Spotted" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 2.70, 0> } #end #debug " 14, 1,2.70, 4\n" #if ( clock = 1) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Crackle scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Crackle scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Crackle" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 2.70, 0> } #end #debug " 15, 2,-2.70, -4\n" #if ( clock = 2) #end #debug " 15, 2,-2.70, -4\n" #if ( clock = 2) // *********** New page ************ text { ttf "timrom.ttf" "BS_Normals (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Waves scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Waves scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Waves" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 16, 2,-2.70, -2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Bump scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Bump scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bump" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 17, 2,-2.70, 0\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Dents scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Dents scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Dents" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 18, 2,-2.70, 2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Ripples scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Ripples scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Ripples" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 19, 2,-2.70, 4\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ RipplesTurb scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ RipplesTurb scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "RipplesTurb" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 20, 2,0.00, -4\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Quilted scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Quilted scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Quilted" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 21, 2,0.00, -2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Spiral1 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Spiral1 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Spiral1" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 22, 2,0.00, 0\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Spiral2 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Spiral2 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Spiral2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 23, 2,0.00, 2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Wrinkles scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Wrinkles scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Wrinkles" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 24, 2,0.00, 4\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FWaves scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FWaves scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FWaves" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 25, 2,2.70, -4\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FBump scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FBump scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FBump" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 26, 2,2.70, -2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FDents scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FDents scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FDents" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 27, 2,2.70, 0\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FRipples scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FRipples scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FRipples" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 28, 2,2.70, 2\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FRipplesTurb scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FRipplesTurb scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FRipplesTurb" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 2.70, 0> } #end #debug " 29, 2,2.70, 4\n" #if ( clock = 2) union{ union{ sphere { <1, 1, 0> 0.45 texture{ FQuilted scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ FQuilted scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FQuilted" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 2.70, 0> } #end #debug " 30, 3,-2.70, -4\n" #if ( clock = 3) #end #debug " 30, 3,-2.70, -4\n" #if ( clock = 3) // *********** New page ************ text { ttf "timrom.ttf" "Finishes (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Dull" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 31, 3,-2.70, -2\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Shiny } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Shiny } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Shiny" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 32, 3,-2.70, 0\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Phong_Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Phong_Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Phong_Dull" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 33, 3,-2.70, 2\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Phong_Glossy } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Phong_Glossy } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Phong_Glossy" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 34, 3,-2.70, 4\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Luminous } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Luminous } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Luminous" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 35, 3,0.00, -4\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Mirror } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Mirror } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Mirror" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 36, 3,0.00, -2\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Glass_Finish } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Glass_Finish } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Glass_Finish" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 37, 3,0.00, 0\n" #if ( clock = 3) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ P0 } finish{ Metal } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ P0 } finish{ Metal } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 45, 4,-2.70, -4\n" #if ( clock = 4) #end #debug " 45, 4,-2.70, -4\n" #if ( clock = 4) // *********** New page ************ text { ttf "timrom.ttf" "Stones (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Jade } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Jade } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Jade" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 46, 4,-2.70, -2\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Red_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Red_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Red_Marble" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 47, 4,-2.70, 0\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ White_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ White_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "White_Marble" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 48, 4,-2.70, 2\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blood_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blood_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blood_Marble" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 49, 4,-2.70, 4\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blue_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blue_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blue_Agate" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 50, 4,0.00, -4\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Sapphire_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Sapphire_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Sapphire_Agate" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 51, 4,0.00, -2\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Brown_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Brown_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brown_Agate" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 52, 4,0.00, 0\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Pink_Granite } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Pink_Granite } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Pink_Granite" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 53, 4,0.00, 2\n" #if ( clock = 4) union{ union{ sphere { <1, 1, 0> 0.45 texture{ PinkAlabaster scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ PinkAlabaster scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "PinkAlabaster" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 60, 5,-2.70, -4\n" #if ( clock = 5) #end #debug " 60, 5,-2.70, -4\n" #if ( clock = 5) // *********** New page ************ text { ttf "timrom.ttf" "Skys (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blue_Sky" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 61, 5,-2.70, -2\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Bright_Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Bright_Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bright_Blue_Sky" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 62, 5,-2.70, 0\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blue_Sky2 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blue_Sky2 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blue_Sky2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 63, 5,-2.70, 2\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blue_Sky3 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blue_Sky3 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blue_Sky3" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 64, 5,-2.70, 4\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Blood_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Blood_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Blood_Sky" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 65, 5,0.00, -4\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Apocalypse } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Apocalypse } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Apocalypse" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 66, 5,0.00, -2\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Clouds" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 67, 5,0.00, 0\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ pigment{ FBM_Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }} box { <0, 0, 0> <1, 1, 1> texture{ pigment{ FBM_Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> } } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "FBM_Clouds" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 68, 5,0.00, 2\n" #if ( clock = 5) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Shadow_Clouds scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Shadow_Clouds scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Shadow_Clouds" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 75, 6,-2.70, -4\n" #if ( clock = 6) #end #debug " 75, 6,-2.70, -4\n" #if ( clock = 6) // *********** New page ************ text { ttf "timrom.ttf" "Woods (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Cherry_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Cherry_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Cherry_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 76, 6,-2.70, -2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Pine_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Pine_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Pine_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 77, 6,-2.70, 0\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Dark_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Dark_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Dark_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 78, 6,-2.70, 2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Tan_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Tan_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Tan_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 79, 6,-2.70, 4\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ White_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ White_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "White_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 80, 6,0.00, -4\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Tom_Wood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Tom_Wood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Tom_Wood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 81, 6,0.00, -2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood1 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood1 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood1" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 82, 6,0.00, 0\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood2 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood2 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 83, 6,0.00, 2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood3 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood3 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood3" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 84, 6,0.00, 4\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood4 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood4 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood4" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 85, 6,2.70, -4\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood5 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood5 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood5" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 86, 6,2.70, -2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFLightOak scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFLightOak scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFLightOak" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 87, 6,2.70, 0\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFDarkOak scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFDarkOak scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFDarkOak" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 88, 6,2.70, 2\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ EMBWood1 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ EMBWood1 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "EMBWood1" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 2.70, 0> } #end #debug " 89, 6,2.70, 4\n" #if ( clock = 6) union{ union{ sphere { <1, 1, 0> 0.45 texture{ DMFWood6 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ DMFWood6 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "DMFWood6" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 2.70, 0> } #end #debug " 90, 7,-2.70, -4\n" #if ( clock = 7) // *********** New page ************ text { ttf "timrom.ttf" "Woods (2)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Yellow_Pine scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Yellow_Pine scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Yellow_Pine" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 91, 7,-2.70, -2\n" #if ( clock = 7) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Rosewood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Rosewood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Rosewood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 92, 7,-2.70, 0\n" #if ( clock = 7) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Sandalwood scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Sandalwood scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Sandalwood" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 105, 8,-2.70, -4\n" #if ( clock = 8) #end #debug " 105, 8,-2.70, -4\n" #if ( clock = 8) // *********** New page ************ text { ttf "timrom.ttf" "Glasses (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 106, 8,-2.70, -2\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Glass2 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Glass2 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Glass2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 107, 8,-2.70, 0\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Glass3 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Glass3 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Glass3" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 108, 8,-2.70, 2\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Green_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Green_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Green_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 109, 8,-2.70, 4\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ NBglass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ NBglass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "NBglass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 110, 8,0.00, -4\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ NBoldglass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ NBoldglass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "NBoldglass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 111, 8,0.00, -2\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ NBwinebottle scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ NBwinebottle scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "NBwinebottle" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 112, 8,0.00, 0\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ NBbeerbottle scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ NBbeerbottle scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "NBbeerbottle" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 113, 8,0.00, 2\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Ruby_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Ruby_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Ruby_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 114, 8,0.00, 4\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Dark_Green_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Dark_Green_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Dark_Green_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 115, 8,2.70, -4\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Yellow_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Yellow_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Yellow_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 116, 8,2.70, -2\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Orange_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Orange_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Orange_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 117, 8,2.70, 0\n" #if ( clock = 8) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Vicks_Bottle_Glass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Vicks_Bottle_Glass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Vicks_Bottle_Glass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 120, 9,-2.70, -4\n" #if ( clock = 9) #end #debug " 120, 9,-2.70, -4\n" #if ( clock = 9) // *********** New page ************ text { ttf "timrom.ttf" "Metalls (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Chrome_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Chrome_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Chrome_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 121, 9,-2.70, -2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Brass_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Brass_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brass_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 122, 9,-2.70, 0\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Gold_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Gold_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Gold_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 123, 9,-2.70, 2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Bronze_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Bronze_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bronze_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 124, 9,-2.70, 4\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Copper_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Copper_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Copper_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 125, 9,0.00, -4\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Silver_Texture scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Silver_Texture scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Silver_Texture" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 126, 9,0.00, -2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Chrome_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Chrome_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Chrome_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 127, 9,0.00, 0\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Brass_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Brass_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brass_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 128, 9,0.00, 2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Bronze_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Bronze_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bronze_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 129, 9,0.00, 4\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Gold_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Gold_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Gold_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 130, 9,2.70, -4\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Silver_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Silver_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Silver_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 131, 9,2.70, -2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Copper_Metal scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Copper_Metal scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Copper_Metal" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 132, 9,2.70, 0\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Polished_Chrome scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Polished_Chrome scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Polished_Chrome" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 133, 9,2.70, 2\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Polished_Brass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Polished_Brass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Polished_Brass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 2.70, 0> } #end #debug " 134, 9,2.70, 4\n" #if ( clock = 9) union{ union{ sphere { <1, 1, 0> 0.45 texture{ New_Brass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ New_Brass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "New_Brass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 2.70, 0> } #end #debug " 135, 10,-2.70, -4\n" #if ( clock = 10) // *********** New page ************ text { ttf "timrom.ttf" "Metalls (2)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Spun_Brass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Spun_Brass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Spun_Brass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 136, 10,-2.70, -2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Brushed_Aluminum scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Brushed_Aluminum scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brushed_Aluminum" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 137, 10,-2.70, 0\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Silver1 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Silver1 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Silver1" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 138, 10,-2.70, 2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Silver2 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Silver2 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Silver2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 139, 10,-2.70, 4\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Silver3 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Silver3 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Silver3" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end #debug " 140, 10,0.00, -4\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Brass_Valley scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Brass_Valley scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Brass_Valley" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 0.00, 0> } #end #debug " 141, 10,0.00, -2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Rust scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Rust scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Rust" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 0.00, 0> } #end #debug " 142, 10,0.00, 0\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Rusty_Iron scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Rusty_Iron scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Rusty_Iron" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 0.00, 0> } #end #debug " 143, 10,0.00, 2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Soft_Silver scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Soft_Silver scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Soft_Silver" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 0.00, 0> } #end #debug " 144, 10,0.00, 4\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ New_Penny scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ New_Penny scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "New_Penny" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, 0.00, 0> } #end #debug " 145, 10,2.70, -4\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Tinny_Brass scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Tinny_Brass scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Tinny_Brass" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, 2.70, 0> } #end #debug " 146, 10,2.70, -2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Gold_Nugget scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Gold_Nugget scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Gold_Nugget" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, 2.70, 0> } #end #debug " 147, 10,2.70, 0\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Aluminum scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Aluminum scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Aluminum" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, 2.70, 0> } #end #debug " 148, 10,2.70, 2\n" #if ( clock = 10) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Bright_Bronze scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Bright_Bronze scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Bright_Bronze" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, 2.70, 0> } #end #debug " 150, 11,-2.70, -4\n" #if ( clock = 11) #end #debug " 150, 11,-2.70, -4\n" #if ( clock = 11) // *********** New page ************ text { ttf "timrom.ttf" "Specials (1)" 0.5, 0 texture { Br } translate <-2.2, 5.5, -1.5> scale <0.8, 0.8, 0.8> } union{ union{ sphere { <1, 1, 0> 0.45 texture{ Water scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Water scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Water" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-4.00, -2.70, 0> } #end #debug " 151, 11,-2.70, -2\n" #if ( clock = 11) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Cork scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Cork scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Cork" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <-2.00, -2.70, 0> } #end #debug " 152, 11,-2.70, 0\n" #if ( clock = 11) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Lightening1 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Lightening1 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Lightening1" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <0.00, -2.70, 0> } #end #debug " 153, 11,-2.70, 2\n" #if ( clock = 11) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Lightening2 scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Lightening2 scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Lightening2" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <2.00, -2.70, 0> } #end #debug " 154, 11,-2.70, 4\n" #if ( clock = 11) union{ union{ sphere { <1, 1, 0> 0.45 texture{ Starfield scale <0.3, 0.3, 0.3>} } box { <0, 0, 0> <1, 1, 1> texture{ Starfield scale <0.3, 0.3, 0.3>} } translate <-0.5,-0.5,-0.5> rotate y*45 rotate x*45 rotate z*10 } text { ttf "timrom.ttf" "Starfield" 0.5, 0 texture { Br } translate <-1.2, -2, 0> scale <0.3, 0.3, 0.3> translate <0, 0, -1.3> } rotate z*15 scale <1.4, 1.4, 1.4> translate <4.00, -2.70, 0> } #end