SLUB: Allocated smallest object size if the user asks for 0 bytes. Makes SLUB behave like SLAB in this area to avoid issues.... Throw a stack dump to alert people. At some point the behavior should be switched back. NULL is no memory as far as I can tell and if the use asked for 0 bytes then he need to get no memory. Signed-off-by: Christoph Lameter --- include/linux/slub_def.h | 8 ++++++-- mm/slub.c | 2 +- 2 files changed, 7 insertions(+), 3 deletions(-) Index: slub/mm/slub.c =================================================================== --- slub.orig/mm/slub.c 2007-05-04 14:17:22.000000000 -0700 +++ slub/mm/slub.c 2007-05-04 14:19:36.000000000 -0700 @@ -2009,7 +2009,7 @@ static struct kmem_cache *get_slab(size_ { int index = kmalloc_index(size); - if (!size) + if (!index) return NULL; /* Allocation too large? */ Index: slub/include/linux/slub_def.h =================================================================== --- slub.orig/include/linux/slub_def.h 2007-05-04 14:13:40.000000000 -0700 +++ slub/include/linux/slub_def.h 2007-05-04 14:18:25.000000000 -0700 @@ -81,8 +81,12 @@ extern struct kmem_cache kmalloc_caches[ */ static inline int kmalloc_index(int size) { - if (size == 0) - return 0; + /* + * We should return 0 if size == 0 but we use the smallest object + * here for SLAB legacy reasons. + */ + WARN_ON(size == 0); + if (size > 64 && size <= 96) return 1; if (size > 128 && size <= 192)